VR technological development have an influence on films and television
Film production is the synthesis of technology and art. Its basic technologies include audio production,
image processing, post synthesis, etc. It is also an audio-visual language art.
一、Overview of virtual reality technology content
The virtual reality of VR technology, as the name implies, is to create a realistic atmosphere in a virtual manner,
which is ultimately a simulation of reality.It formative with the help of full view vidicon.
It creative realistic virtual environment,Let the viewer use a viewpoint as the axis to conduct the surrounding observation.
二、The technique for filming VR films
1. Motion capture technology
Motion capture is named “catch”,include limbs and expression;Theory is like VR technique transmit vidicon space,
it is an important action,for example,the joints and extremities are provided with corresponding space sensors.
Again through the computer to track their location information is converted into digital information, and feedback for
visual image transfer to the user, which isapplied to the dynamic control of virtual characters in film and television production
InfutureTheuse of mobile capture will be increasingly extensive. In 2004, the "polar express" was the first CG animated film
to be used throughout the whole film. There were more than 60 cameras on the scene, capturing the performance data
of multiple actors at once, creating the most human animated characters as of that year. Current film and television production,
there are a large number of virtual scenes role performance, taken when they are played by real people, first using the higher
precision of dynamic expression capture for actor slight face, through the postproduction to synthesize into a virtual character,
And realistic, there is no lack of again surreal effect.
2. full view skill
Realistic of full view that is a space face 360°×360° random direction ambient environment;
Later, this central point of view will be replaced by the viewer's point of view - the virtual camera
三、The development of VR technology in film and television production
"Full view shadow" is the starting point of the design of VR film, and the audience's audio-visual focus to create a sense of immersion,On the other hand, we should give the audience the choice of the plot,
how to design the audience,The choice of the audience how to delegate power, becomes the VR movie to need to
discuss the heavy difficulty. With the continuous improvement of VR and related ancillary technology, the continuous
decrease of the cost of electronic products, the constant improvement of the audience's aesthetic and interaction
requirements, the presence of VR technology in all kinds of industries is an inevitable trend.
四、peroration
Every new technology is double edged sword,in spite of Technical bottlenecks still exist, but their advantages are fairly
obvious It makes humancomputer interaction more humanized, is the inevitable foreshadowing of future vision technology
and artificial intelligence, and its development will be a revolutionary leap in the era of man machine enhancement. VR technology is currently very popular in concept, but its technology has not been widely used in film industry.
In general, VR movies at home and abroad is still very immature, investigate its reason is that developed in the one hundred movie
art and technology has formed a set of system, and the emerging of VR technology thinking brought by the subversion has inevitable
contradictions;Novelty of VR technology and its limitations, it slowed to a certain extent, the development of VR movies,
but not necessarily a bad thing, it will be in the field of film of the new wave, let people waiting.
image processing, post synthesis, etc. It is also an audio-visual language art.
一、Overview of virtual reality technology content
The virtual reality of VR technology, as the name implies, is to create a realistic atmosphere in a virtual manner,
which is ultimately a simulation of reality.It formative with the help of full view vidicon.
It creative realistic virtual environment,Let the viewer use a viewpoint as the axis to conduct the surrounding observation.
二、The technique for filming VR films
1. Motion capture technology
Motion capture is named “catch”,include limbs and expression;Theory is like VR technique transmit vidicon space,
it is an important action,for example,the joints and extremities are provided with corresponding space sensors.
Again through the computer to track their location information is converted into digital information, and feedback for
visual image transfer to the user, which isapplied to the dynamic control of virtual characters in film and television production
InfutureTheuse of mobile capture will be increasingly extensive. In 2004, the "polar express" was the first CG animated film
to be used throughout the whole film. There were more than 60 cameras on the scene, capturing the performance data
of multiple actors at once, creating the most human animated characters as of that year. Current film and television production,
there are a large number of virtual scenes role performance, taken when they are played by real people, first using the higher
precision of dynamic expression capture for actor slight face, through the postproduction to synthesize into a virtual character,
And realistic, there is no lack of again surreal effect.
2. full view skill
Realistic of full view that is a space face 360°×360° random direction ambient environment;
Later, this central point of view will be replaced by the viewer's point of view - the virtual camera
三、The development of VR technology in film and television production
"Full view shadow" is the starting point of the design of VR film, and the audience's audio-visual focus to create a sense of immersion,On the other hand, we should give the audience the choice of the plot,
how to design the audience,The choice of the audience how to delegate power, becomes the VR movie to need to
discuss the heavy difficulty. With the continuous improvement of VR and related ancillary technology, the continuous
decrease of the cost of electronic products, the constant improvement of the audience's aesthetic and interaction
requirements, the presence of VR technology in all kinds of industries is an inevitable trend.
四、peroration
Every new technology is double edged sword,in spite of Technical bottlenecks still exist, but their advantages are fairly
obvious It makes humancomputer interaction more humanized, is the inevitable foreshadowing of future vision technology
and artificial intelligence, and its development will be a revolutionary leap in the era of man machine enhancement. VR technology is currently very popular in concept, but its technology has not been widely used in film industry.
In general, VR movies at home and abroad is still very immature, investigate its reason is that developed in the one hundred movie
art and technology has formed a set of system, and the emerging of VR technology thinking brought by the subversion has inevitable
contradictions;Novelty of VR technology and its limitations, it slowed to a certain extent, the development of VR movies,
but not necessarily a bad thing, it will be in the field of film of the new wave, let people waiting.